The Bounty Hunter
A combination weapon that fires as an energy carbine or a powerful laser rifle. The carbine does 150 damage per shot every .15 seconds.
Charge up and fire a long range attack dealing up to 1000 damage. Bonus Damage: Hitting a target with a fully charged shot deals 30% more damage.
Kinessa throws out up to 2 mines that deal 4 damage every .2s to connected enemies. Oppressor Mines slow affected players by 30%. Bonus Damage: Your Carbine deals 30% increased damage to enemies affected by Oppressor Mines.
Deploy a Transporter that teleports you to its location after a short duration.
For 5 seconds successful shots made to the upper half of an enemy character will deal 50% increased damage. Your Sniper Shots also do not use ammo.