Fire one shot every 0.09 seconds that deals 120 damage.
Fire a grenade that deals 700 damage in a small area of effect.
Hurl an incendiary device that leaves a pool of fire for 6s. Enemies that contact the fire will burn for 9% of the maximum health over 0.6s and have their healing reduced by 50%. Continued Contact refreshes this effect.
Mark an enemy for 6s. Marked enemies are revealed and take 15% increased damage from your basic attacks.
Gain 40% attack speed and 40% movement speed for 4.5 seconds. Firing does not consume ammo.