Fire a continuous beam, and get bonus damage for hitting all the ticks on your marked target.
Shatter all active Illusions after a short delay, dealing AOE damage. Hitting an enemy with shatter applies a mark that your weapon can consume, and this mark can multiply.
Create an illusion that fights nearby enemies.
Swap locations with the furthest illusion. If none are deployed, it will take Ying to the location of the last active Illusion. Removes debuffs on use.
Illusory Rift (Ultimate)
Spawn a damage-dealing prism on every enemy player,which both reveals and confuses them. Can be Shattered or used with Dimensional Link.